info@news-matic.com

details

John Wick and Space Marine 2 developer Saber Interactive had to reject "the coolest IP ever" twice, says chief creative officer

Saber CCO Tim Willits has revealed the company has had to reject a huge IP game pitch twice because its studios are just too busy. How many big IP games are too many big IP games? I don't know for sure, but it seems Space Marine 2 and John Wick developer Saber Interactive has found out already. During a recent interview for IGN, Tim Willits, chief creative officer at Saber, reve... [1797 chars]

Cookie Consent + Tracking