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StarCraft-Inspired RTS From Former Blizzard Devs Losing Online Multiplayer Because Server Partner Was Bought By AI Company

AI taketh, and it taketh some more AI’s moronic, visionless stampede over all we hold dear has produced a variety of relatively predictable casualties—numerous jobs, environmental details in games, the concept of affordable hardware—but I can’t say I saw this one coming. What happens ... [2228 chars]

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