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Inside Housemarque's improved narrative process for Saros

We dig into how Housemarque and PlayStation's latest game Saros brings its extensive 'dark sci-fi' story to life through narrative and performance. Finnish game studio Housemarque has gone through one hell of an evolution. Originally known for science fiction-themed top-down "bullet hell" games, the studio's output exploded in scope and scale after being acquired by Sony Interactive Entertainmen... [9644 chars]

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